Kagetsu Tohya Review

Note: While this review does not contain 18+ content, Kagetsu Tohya itself does. 

Kagetsu Tohya was released in 2001 by Type-Moon and is a fandisc for Tsukihime. The game contains a full story as well as a collection of ten stories that unlock as you progress through the main story. As a fandisc, it is something that is best enjoyed if you have experienced the original work.

The visual style of the game is similar to that of Tsukihime with the main difference being an improvement in shading for Event CG as well as many new character portraits, some of which are only used in one scene. To progress through the game you must make a series of choices over a day that repeats over and over. Unlocking all the content and progressing through the story is very difficult without any guidance, so a help system exists in-game. The only flaw with the help system is that it only gets you through the main story; there are countless scenes that you must discover for yourself.

I’ll admit that I had to use a walkthrough to unlock everything. To achieve 100% completion without any outside help would be torturous (in my opinion). That being said, it is well worth it to unlock everything. Some of the scenes and stories aren’t all that interesting, but the main plot is very engaging and there’s a lot of fun to be had. I suggest pacing yourself, as with Tsukihime. Unlike Tsukihime, I can’t suggest that you try to unlock everything on your own so I recommend that you use a walkthrough if you want to experience everything. If you’re okay with getting 50-60% of the content then the in-game help will suffice.

There’s not much more to say as this is a work that Tsukihime fans will definitely enjoy. It requires more effort, but I think a lot of people will find that satisfying.

Score: Good

*Scoring: Flawless > Great > Good > Okay > Bad

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